How to play

*Sapo is played with different rules throughout the world. Here are some ways we play.
Feel free to make up your own ways to play and share them with us at sapo-usa.com."

Traditional Sapo

#of players: 2 and up

#of turns per player: Unlimited until someone wins

#of coins per turn: 6

How to Play Traditional Sapo

1) Choose a score to play until. 40,000 points are recommended.

2)Toss coins at the game.

3) As the coins go in the holes, add up your points.

4) Play until the first player gets the predetermined score.

Sapo Baseball

# of players: 2

# of turns per player: 9 Like innings in baseball.

# of coins per turn: 3

How to play Sapo Baseball:

1) Take turns tossing the coins at the game and trying to score runs.

2) Score runs by getting singles, doubles, triples, home runs, and grand slams.
Single: Get a coin in the first row closest to you. Point values = 1,500/2,000/3,000
Double: Get a coin in the second row closest to you. Point values = 600/700/800
Triple: Get a coin in the third row closest to you. Point values = 500/400/100
Home Run: Get a coin in any top hole. Point values = 3,500/4,000/5,000/7,000
Grand Slam: Get a coin in the frog's mouth. Point value = 25,000 Out: Missing a hole on a coin toss is an out. After 3 outs the next player goes.

3) Play for 9 turns and the winner is the one with the most runs.

Sapo Basketball

# of players: 2

# of turns per player: 8 (four on offense and four on defense)

# of coins per turn: 3

How to play Sapo Basketball:

1) Take turns tossing the coins at the game and scoring baskets. The player who goes first is on offense and the player who goes second is on defense.

2) The offensive player tries to score points and the defensive player can block shots by getting their coin in the same hole as the offensive player.

3) Add up your points after each turn.
2 Points: Get a coin in any hole on the bottom of the game.
3 Points: Get a coin in any hole on the top of the game.
4 Point Play: Get a coin in the frog's mouth.
Block: If the defensive player gets a coin in the same hole as the offensive player. This negates the offensive player's points.
3) After each player has had four chances on offense and defense (8 turns) add up your points. The winner is the player with the most points.

Sapo Battleships

# of players: 2 to 4

# of turns per player: Each player is in the game until their ship is destroyed.

# of coins per turn: 3 coins per turn.

How to play Sapo Battleships:

1) Choose any combination of three holes from the bottom of the game in a straight line. Horizontal/vertical or diagonal. Remember your three holes or write them down. These three holes are your ship.

2) Take turns tossing the coins at the bottom of the game and trying to get them in the holes that correspond with your opponents' ship.

3) When a coin goes into a hole that is part of an opponents ship, cross off that point value as that part of your opponents' ship is destroyed.

4) Continue taking turns until only one ship remains, that ship and the corresponding player is the winner.

Sapo Knockout

# of players: 4 to 10

# of turns per player: Each player plays until they are knocked out of the game.

# of coins per turn: 1 coin per player.

How to play Sapo Knockout:

1) Players will stand in a straight line one behind the other.

2) The player in the front will toss their coin first and the player behind the first player will toss their coin immediately after.

3) Each player must return to the start line if they miss a shot and keep trying until they get their coin in any hole.

4) If a player behind another player gets their coin in before the player in front of them then the player in front is out of the game.

5) Keep playing until only one person remains the winner.

Sapo Soccer

# of players: 2

# of turns per player: 2 Like halves in a soccer match.

#of coins per turn: 10

How to play Sapo Soccer:

1) Take turns tossing coins at the game and try to get them in the holes to score goals.
1 Point: Get a coin in any hole on the bottom of the game.
2 Points: Get a coin in any hole on the top of the game.
5 Points: Get a coin in the frog's mouth.

2) After two turns, the player with the most points wins.

Sapo American Football

# of players: 2

# of turns per player: 4

# of coins per turn: 4

How to play Sapo American Football:

1) Take turns tossing coins at the game.

2) To score or get a first down a player must get a coin in a hole.
First Down: Get a coin in any hole on the bottom of the game. You get 4 more coin tosses.
Field Goal (3 Points): Get a coin in any hole at the top of the game.
Touchdown (7 Points): Get a coin in the frog's mouth.
Turnover: Failing to get a coin in any hole on the bottom of the game after four tosses is a turnover. The next player then takes their turn.

3) After each player takes four turns the player with the most points is the winner.

Sapo Tic Tac Toe

# of players: 2

# of turns per player: Play until someone gets a tic-tac-toe.

# of coins per turn: 5

How to play Sapo Tic Tac Toe:

1) Take turns tossing coins into the holes on the bottom of the game.

2) To win, a player must get 3 coins in 3 holes that are either diagonal, vertical or horizontal.

3) If you get a coin in a hole, leave it there or mark that point value on your scorecard. That point value is now yours.

4) The first player to get 3 coins in 3 holes that are either diagonal, vertical or horizontal is the winner.

Sapo Battle

# of players: 2

# of turns per player: 4

# of coins per turn: 5

How to play Sapo Battle:

1) Take turns tossing coins at the game.

2) The first player is on defense and tries to get their coins in the highest point values possible. This prevents the second player from scoring those points.

3) The second player is on offense and tries to get their coins in any holes that are not already filled by the first player. The second player on offense should add up their points after their turn.

4) Play for four rounds. 4 attempts on offense and 4 attempts on defense.

5) The player with the most points at the end of four rounds is the winner.

Sapo Ladder

# of players: 2 and up

# of turns per player: Unlimited, until one player wins.

# of coins per turn: 6

How to play Sapo Ladder:

1) Take turns tossing coins at the game.

2) To win you must get each point value in order. Starting at 100 and going up.

3) The first player to get all point values in order is the winner.

4) The frog's mouth hole is not necessary to win this game.

Sapo Cricket

# of players: 2 and up

# of turns per player: Unlimited until someone wins.

# of coins per turn: 6

How to play Sapo Cricket:

1) Take turns tossing coins at the game.

2) Only the holes at the top of the game are used in this game.

3) To win, get each point value at the top of the game 3 times.